Summary
Massively Parallel Software Rendering for Visualizing
Large-Scale Data Sets
Authors:
Kwan-Liu Ma, UC Davis
Steven Parker, University of Utah
Abstract
For some time, production visualization was almost exclusively done by
using high-end graphics workstations. Generally, rendering of the data
on the graphics workstation was preceded by a feature extraction step
and a geometric modeling step to significantly reduce the size of the
data to be rendered. While the graphics
workstation allowed interactive visualization of the extracted data,
looking only at
a lower resolution and polygonal representation of the data defeated
the original
purpose of performing the high-resolution simulation/scanning.
In this article, the
authors describe two highly scalable, parallel software volume-rendering
algorithms-one renders unstructured grid volume data and the other renders
isosurfaces.