Please note, animations for more recent papers may be available directly on the "Publications" page. (Please click on the "Publications" tab to see the papers accompanying the animations below.)
Modeling Relaxed Hand Shape for Character Animation (AMDO 06)
AER: Aesthetic Exploration and Refinement for Expressive Character Animation (SCA 05)
Methods for Exploring Expressive Stance (SCA 04)
Artistically Based Computer Generation of Expressive Motion (AISB04)
- Kinematic animation of a character
giving the direction "go left".
- Dynamic version of the same animation
using tension control to generate a loose feel.
- A side by side comparison at
1/3 speed of the kinematic and loose dynamic animation.
- A side by side comparison at 1/3
speed of the kinematic animation and a stiff dynamically simulated
animation. Notice that in the stiff simulation, most of the nuances
from the loose dynamic animation are missing.
- A sequence of movement
properties are applied to a "beauty line" reaching motion.
- A same reaching motion
is performed, but "repellant" properties are applied.
Aesthetic Edits for Character Animation (SCA 03)
- The succession edit is applied to kinematic and
dynamic versions of a bowing motion.
- A side by side comparison of a bowing
motion with and without the succession edit.
- Succession, amplitude and extent edits
applied to a "twist" dance motion.
- By reducing the amplitude and extend of a
large motion, you can create a small nuanced motion that can be used to add
colour to a character.
Modeling Tension and Relaxation for Computer Animation (SCA 02)
Animations from this paper are available at the accompanying resource page.