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Publications

Papers

  1. Statistical Reconstruction and Animation of Specific Speakers’ Gesturing Styles, Michael Neff, Michael Kipp, Irene Albrecht, Hans-Peter Seidel.  ACM Transactions on Graphics, Vol. 27, No. 1, pp. 5:1-24, March 2008. [main video, subject comparison, kinematic-dynamic comparison, arm drop showing the role of dynamics, ]

  2. An Annotation Scheme for Conversational Gestures : How to economically capture timing and form (pre-print), Michael Kipp, Michael Neff and Irene Albrecht.  Journal on Language Resources and Evaluation - Special Issue on Multimodal Corpora, Vol. 47, No. 3-4, pp. 325-339, 2007.

  3. Towards Natural Gesture Synthesis: Evaluating gesture units in a data-driven approach to gesture synthesis, Michael Kipp, Michael Neff, Kerstin Kipp and Irene Albrecht.Proceedings of Intelligent Virtual Agents (IVA’07), LNAI 4722, pp. 15-28, 2007. (Best Paper Award)

  4. Layered Performance Animation with Correlation Maps, Michael Neff, Irene Albrecht and Hans-Peter Seidel.  , Computer Graphics Forum 26 (3) (EUROGRAPHICS 07), pp.675-684, 2007. [conference video, live capture of simple mapping demo]

  5. From Performance Theory to Character Animation Tools (Chapter 24), Michael Neff and Eugene Fiume. , in Human Motion – Understanding, Modelling, Capture and Animation, Computational Imaging and Vision (36), eds. B. Rosenhahn, R. Klette and D. Metaxas, Springer, pp. 583-612, 2007.

  6. Modeling Relaxed Hand Shape for Character Animation, Michael Neff and Hans-Peter Seidel.  Articulated Motion and Deformable Objects (AMDO 2006), volume 4069 of LNCS, pp.262-70, 2006. [hand data and errata animations]

  7. An Annotation Scheme for Conversational Gestures : How to economically capture timing and form , M. Kipp, M. Neff and I. Albrecht.  Proceedings of the Workshop on "Multimodal Corpora" at LREC 2006, pp. 24-27.

  8. AER: Aesthetic Exploration and Refinement for Expressive Character Animation, Michael Neff and Eugene Fiume.  ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005.        [animations]

  9. Methods for Exploring Expressive Stance, Michael Neff and Eugene Fiume.  Graphical Models,  Volume 68, Issue 2, March 2006, pp. 133-157. [preprint the final corrected article is available from Science Direct]

  10. Predictive Feedback for Interactive Control of Physics-based Characters, Joe Laszlo, Michael Neff and Karan Singh.  Computer Graphics Forum 24(3) (EUROGRAPHICS 05), pp. 257-266, 2005.[Check here for animations etc.]       

  11. Methods for Exploring Expressive Stance, Michael Neff and Eugene Fiume.  ACM SIGGRAPH/Eurographics Symposium on Computer Animation, pp. 49-58, 2004.        [animations]

  12. Artistically Based Computer Generation of Expressive Motion, Michael Neff and Eugene Fiume.  Proceedings of the AISB 2004 Symposium on Language, Speech and Gesture for Expressive Characters.  pp. 29-39, 2004.        [animations]

  13. Aesthetic Edits for Character Animation, Michael Neff and Eugene Fiume.  ACM SIGGRAPH/Eurographics Symposium on Computer Animation.  pp. 239-244, 2003.        [animations]

  14. Modeling Tension and Relaxation for Computer Animation,  Michael Neff and Eugene Fiume.  ACM SIGGRAPH Symposium on Computer Animation.  pp. 81-88, 2002.        [errata, more info and animations]

  15. A Visual Model For Blast Waves and Fracture,  Michael Neff and Eugene L. Fiume . Graphics Interface '99.  pp. 193-202, 1999.

Posters

  1. Modeling Ambient Lower Body Motion, Sageev Oore and Michael Neff.  ACM SIGGRAPH/Eurographics Symposium on Computer Animation Poster Session, 2004.

Theses

  1.  A Visual Model for Blast Waves and Fracture.  Michael Neff.  Master's Thesis, Department of Computer Science, University of Toronto, 1998. (Also available as a pdf.)
  2.  Aesthetic Exploration and Refinement: A Computational Framework for Expressive Character Animation .  Michael Neff.  Ph.D. Thesis, Department of Computer Science, University of Toronto, 2005. (Formatted for double-sided printing. Also available in single sided formatting by request.)